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Drawing the Line on Microtransactions (PD Podcast #49)


Where is the line going to be drawn? Bungie has gone on record with statements like…

“We’ve not announced anything on the microtransaction front but our goal is to absolutely make sure that when we deliver a game for $60 that’s a great experience no matter what type of player you are,” he said.

“So we’re not looking at any pay-for-power type stuff. That’s what I hear as a player when people say they’re worried about models and schemes that nickel and dime people; we’re not going to do that.”

…and that should be reassuring. That quote leaves little room for misinterpretation.

However, weeks ago, we thought Silver would just be limited to cosmetic options such as Shaders and Emotes. With SRL, there’s stats, cosmetic gear, and a Sparrow behind $10. Now there are massive infusions of experience and Starter Packs that boost your character significantly when starting a new one.

Still, these boosts are harmless since it just saves you a little time, but really – they’re way too expensive for what you’re actually getting and probably not worth it. It’s not “pay-to-win” but it is disappointingly overpriced.



Filetype: MP3 - Size: 90.22MB - Duration: 1:38:33 m (128 kbps 44100 Hz)

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